Where are the starting fields?
You find the starting fields on every corner of the board. Every team positions their 4 figures in the 4 corners with the same color. Note: A field with a prison bar pattern is not a starting field.
How can my team enter the playing field?
To enter the playing field, also called playing circle, you have to either answer a level 1 question correctly or successfully complete a level 1 activity.
How does the game proceeds?
The game always proceeds clockwise.
Which tasks do my team has to complete?
When a figure you want to play is on a field with a question mark, your team can choose between a question of either level 1 or level 2. When a figure is on a field with a hand symbol, your team can choose between an activity of level 1 or level 2. On a field with two humans, your team has to solve a matching task.
What level to choose?
On all fields you can choose the level of the tasks except when your figure is at the starting field position or in the prison field. At the starting field position you can choose from level 1 question or activities. If you’re in the prison field you have to pick up a question or an activity card of level 2.
What will happen when my team can’t solve a matching task?
In this case your figure will remain on the matching field. When it’s your turn to play the figure again, you have to choose a question or an activity task to move the figure clockwise to the next matching field. There you can try again to solve a matching task and to get your figure to the Nunki Earth.
When do figures go to jail?
If a figure lands on a square occupied by an opponent’s figure, the opponent’s figure is knocked out and sent to jail (field with prison bar pattern). Note: Figures of the same color and of the same team can’t knock each other out. In this case both figures occupy the same field.
Which jail do they go to?
Jail of the same color, for instance if a red figure is knocked out, it goes to jail in the red corner no matter where your figure was knocked out. Same goes for other colors.
How do you get out of jail?
A figure can get out of jail when the team successfully solves a knowledge question or complete an activity of level 2. If your team solves the task, your figure can be moved to the corresponding colored field of the playing circle in the same section of the board.